Tag Archives: Mac

How to program the Raspberry Pi Pico in C on a Mac

Last week I tried the Raspberry Pi Pico with MicroPython. The Raspberry Pi Foundation would be sufficiently commended for providing only this level of programming support. MicroPython leverages the Python skills of the many Raspberry Pi users out there and is accessible to plenty of others too. But the Foundation has also provided a C/C++ SDK, and this opens the Pico up to serious embedded-system developers too.

The Raspberry Pi Pico
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A first look at a MicroPython marvel: the Raspberry Pi Pico, in partnership with a Mac

On Thursday morning I awoke to the news that the Raspberry Pi people have entered the microcontroller board market with a new product, the Raspberry Pi Pico. Before I’d even got out of bed, I ordered a couple. Well, at £3.60 a pop, why not? I’ve now had a chance for a quick play, and here are my findings.

The Raspberry Pi Pico
“Yeah, I know it — it’s on Pico…”
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Apple Silicon survival notes — day one with an ARM Mac

You have to take your hat off to Apple: it knows how to transition from one processor architecture to another, completely incompatible one. It did it in the mid-1990s with the switch from the Motorola 680×0 series to PowerPC, then again a decade or so later when it put Intel inside new Macs. Now we get ARM.

Apple Silicon ARM-based MacBook Pro
ARM-our plated
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Tap Homebrew to easily install and upgrade your own apps

The package manager I use on macOS is Homebrew, Brew for short. This is a great open source tool for installing command-line apps and utilities, and keeping them up to date. It’s essentially the Mac version of the Raspberry Pi’s apt. So much of the software I use on a regular basis — the nano text editor, Node.js, Python 3, the shellcheck shell script linter, the hugo website builder, the sass CSS wrangler and a whole load more — were added and are maintained using Brew.

Provide your own apps through Homebrew
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PreviewMarkdown 1.1.0 released, ready for Big Sur

Another day, another update. This time it’s PreviewMarkdown, my macOS utility for providing QuickLook file previews and icon thumbnails in Finder. It runs under Catalina and above, and this version makes some adjustments to support Big Sur.

Pop up a Markdown file preview

You can read more about using PreviewMarkdown — just run it once to register its app extensions, and that’s it — it the product page here. You can download PreviewMarkdown from the Mac App Store.

MNU 1.4.0 released — and it’s ready for Big Sur, Apple Silicon

The latest version of MNU, 1.4.0, can be downloaded from my software site. The focus of this update is to support the changes brought in by Big Sur’s updated, iOS-esque UI: in this case, no more roll-down sheets, and iOS-style dialogs and square icons.

MNU under Big Sur
Big Sur: more space, Sur-ely?
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MNU 1.3.0 is out now — and it’s more Shell friendly than ever

I have just released version 1.3.0 of MNU, my macOS menu bar utility. Usually I’d just post a very brief notification of the the update, but this release requires a little more explanation.

MNU: click’n’connect
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How to upgrade to the new Nano 5.0 on Mac and Pi

The Nano command line text editor has reached a new milestone: version 5.0.

There are the usual array of bug fixes and tweaks, but what caught my eye among the release notes was the introduction of a scroll indicator. This tells you where you are within a long file and is particularly good for mouse users so you can see where you’ve got to as you mouse-wheel through a document.

Nano 5.0 features a new scroll indicator on the right
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How to quickly package macOS apps for distribution outside the App Store

Preparing a macOS app for distribution through the App Store is fairly easy using Xcode, but to do so for apps that you plan to distribute as a binary by other means — as a download from your own website, for example — isn’t straightforward, and it has got more complicated over recent macOS releases.

macOS app package icon
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